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NPC Generator

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Advanced [show]


Watson Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his yellow robe and has his nunchaku always slung over his shoulder. His white hair is still thick. His eyes are likewise violet.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He used his abilities to travel the world and help people.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Philantrophist. Flaws: Racist. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Watson Wiseacre, Male Halfling Rogue 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He keeps his golden hair in a flapper bob. He has gray eyes.

Personality: He is overprotective of those who hire his services. He can't help but pocket interesting objects he comes across

History: He was born into a rich family. A gifted student he started as a Engraver, but he got bored and became a Map Maker. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Philantrophist. Bonds: Rich, Guardian, Criminal record, Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Theodoric Blackwood, Male Human Wizard 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear flannel, marred by teas. He has done his best to style his auburn hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Performer, but he got bored and became a Shoemaker. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and sabotage a competitor

Flaws: Ugly, Lazy, Antagonistic. Bonds: Job, Family. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Einkil Morigak, Male Dwarf Warrior 5
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Deception +5, History +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Iolite (80 gp). Jasper (80 gp). Aquamarine (500 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is red and curly. He has gleaming, smiling green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Entrepeneur. Flaws: Mundane. Bonds: Rich, Job. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Aramil Mystralath, Male Half-Elf Warrior 10
Medium (4'9") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 95 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 10 (+0)18 (+4)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1000 gp. Black velvet mask with numerous citrines (40 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (900 gp). Solid gold idol (1000 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item.


Social Check DCs

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