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NPC Generator

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Advanced [show]


Damakos Calm, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Damakos does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Secretive, Depressed. Bonds: Attractive, Military, Religious. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Damakos Calm, Male Tiefling Fighter 3
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He keeps his silver hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: Orryn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Orryn grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Orryn Ironhide, Male Gnome Fighter 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Athletics +4, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Giant, Goblin, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6

Possessions: 500 gp. 1 Backpack. 1 Simple lock. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Barendd Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown coat over a violet low-cut shirt, and a broad hat upon his head. His silver hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Barendd Loderr, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Arjhan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his gold crest to look like a famous performer. His red eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Arjhan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Arjhan was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Sensitive, Depressed. Bonds: Immigrant, Military, Attractive. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Arjhan Raghthroknaar, Male Dragonborn Wizard 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1100 gp. Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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