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NPC Generator

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Advanced [show]


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a green vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Nalral lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother

Flaws: Ugly. Bonds: Religious, Adventurer, Family, Slave. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Nalral Graybeard, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Conrad Washington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Washington, Male Human Warlock 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)17 (+3) 17 (+3)13 (+1)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Giant, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 600 gp. White opal (800 gp). Jasper (40 gp). Aquamarine (1600 gp).


Social Check DCs


Orsik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his violet robe and has his greatsword always slung over his shoulder. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Orsik took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Orsik Durthane, Male Dwarf Warrior 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Gennal Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He has a long blonde beard with little hanging trinkets. He has a dull look in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Gennal Selevarun, Male Elf Paladin 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1100 sp. Fire opal pendant on a fine gold chain (600 gp). 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Simple lock.


Social Check DCs

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