Trail In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in nunchaku use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him; and a deep hatred of giants
Ideals: Fighting, Athletic, Impeccable. Flaws: Insane. Bonds: Enemies. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 18)
Armor Class 13
Hit Points 109 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Deep blue spinel (400 gp). Moss agate (4 gp). Brown-green garnet (130 gp). Amethyst (130 gp). White pearl (130 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Chalcedony (20 gp). Chalcedony (20 gp). Red garnet (130 gp). Black pearl (400 gp). Chalcedony (20 gp). Black pearl (400 gp). Brown-green garnet (130 gp). Coral (130 gp). Amethyst (130 gp). Sardonyx (20 gp). Malachite (4 gp). Jasper (20 gp). Rhodochrosite (4 gp).
Purban Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his club ready. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Purban took refuge in the large cave and found the beat up club and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Rich, Nature. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He usually wears his brown robe and has his quarterstaff always slung over his shoulder. His green crest is still thick. His gold eyes peer out from beneath his Stetson brown hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and his religion dominates his actions
Ideals: Optimist, Gifted. Bonds: Criminal record, Religious. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Terran, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Einkil Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His hair is long and red with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His green eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the north. His father took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Persistence, Logical. Bonds: Slave, Poor, Nature. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp. 1 Minor magic item.
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