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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thomas Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. He keeps his brown hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Opinionated, Gifted. Flaws: Addict, Depressed. Bonds: Attractive. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Thomas Eastaughffe, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Jeweler like his father before him.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Racist, Hedonist. Bonds: Job. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. Chalcedony (80 gp).


Social Check DCs


Thorpe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a tan suit, brown shirt, and violet tie. His brown hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Herbalist, Thorpe learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Cook again; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Forgetful, Disease. Bonds: Job. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Thorpe Deephollow, Male Halfling Rogue 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Everard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. His silver hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, his parents were killed by a illithids raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He became a Apothecary soon after.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Justice. Bonds: Attractive, Job, Rich, Enemies. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Hadlee, Male Human Ranger 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp.


Social Check DCs

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