Nykkan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His green crest is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nykkan is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.
Motivation: He seems to be bored by most things.
Ideals: Athletic, Justice. Flaws: Secretive. Bonds: Mentor. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 6000 sp. Smoky quartz (40 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dadalan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Painter. His crest is bronze and very short. His eyes are red.
Personality: Dadalan wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dadalan took refuge in the ruined castle and found the beat up lance and armor he uses now. He has achieved small success as a Painter.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Logical. Bonds: Nature, Job, Religious. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 116 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Halfling, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 1000 gp. Chrysoprase (40 gp). Tiger eye turquoise (6 gp). Rich purple corundum (900 gp). Fiery yellow corundum (900 gp). Golden pearl (100 gp). Chrysoprase (40 gp). Tiger eye turquoise (6 gp). Fire opal (900 gp). Chrysoberyl (100 gp). Blue sapphire (900 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). White opal (900 gp). Tourmaline (100 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.
Altho Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears bulky grey painted plate armor. His white hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Altho will drive conversation. A true patriot, Altho would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Ideals: Extrovert. Flaws: Disease. Bonds: Military, Rich. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Melee.
Cockaby Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear violet pants and tee shirts. His golden hair is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Cockaby studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Justice, Gifted. Bonds: Religious, Nature. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 53 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Black star sapphire (400 gp). Brown-green garnet (150 gp). 2 Antitoxin. 4 Alchemist’s fire.
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