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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zûmug Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in grey turtlenecks beneath a green coat with brown slacks. He wears his auburn hair down. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Assassin, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Family, Poor, Military, Criminal record. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Zûmug Peyton, Male Half-Orc Commoner 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Baern Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a long silver beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: Baern was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Merchant for hire.

Motivation: His relatives are trying to arrange a marriage; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Job, Immigrant, Family. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Baern Goldfinder, Male Dwarf Expert 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Nimble Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his beige fur. He has hazel eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Nimble was raised in a hard working conservative environment. Through the years after Nimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nimble's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Nimble Of Storm, Male Tabaxi Warrior 3
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Enialis Nailo, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, yellow cloak. He is muscular with a powerful set of arms. He has red hair. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with singing.

History: The child of southern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Has a crush. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Enialis Nailo, Male Elf Ranger 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 sp.


Social Check DCs

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