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NPC Generator

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Advanced [show]


Rimmon Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Rimmon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Rimmon hails from a village terrorized by brigands. A gifted student he started as a Map Maker, but he got bored and became a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Sensitive, Greedy. Bonds: Family, Enemies, Job. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Rimmon Serenity, Male Tiefling Barbarian 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Performance +4, Stealth +7
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Giant
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp. Jasper (50 gp). Rock crystal (50 gp). Tourmaline (60 gp). Chalcedony (50 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black leather gloves, a black jacket, and tight pants. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world.

Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive, Insane. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Silvo Glenfellow, Male Halfling Bard 4
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 10000 sp. 1 Half-Plate.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear grey clothing when he does not wear armor. His gray fur has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: Born in the north his family was never financially stable. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Mundane, Lazy. Bonds: Poor, Immigrant, Criminal record. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Drifting In the Wind, Male Tabaxi Fighter 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His yellow fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Insomniac, PTSD. Bonds: Religious, Family. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Shifting Peak, Male Tabaxi Bard 5
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Athletics +3, Persuasion +7
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 200 gp.


Social Check DCs

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