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NPC Generator

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Advanced [show]


Thoradin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and his gloved hand is found clutching a quarterstaff. His silver hair is cut short. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: Born to a pair of adventurers, Thoradin grew up listening to his father's many stories. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Thoradin Goldfinder, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Gimûb Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is silver and very short. His eyes are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.

History: Gimûb was born in the west. At a young age he loved to build and create. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Stylist again; and regain custody of his daughter

Ideals: Optimist, Persistence. Flaws: Selfish. Bonds: Family, Job. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Gimûb Gentry, Male Half-Orc Sorcerer 3
Medium (5'7") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Bertram Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with feathered hat. His white hair is long and unkept. His gray eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Passionate. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Liadon, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Balimaar Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan coat over a brown low-cut shirt, and a broad hat upon his head. He is an epitome of beauty. He has done his best to style his red hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Balimaar was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Berevan, Male Half-Elf Cleric 3
Medium (5'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 14 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Terran, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 90 pp. Star rose quartz (60 gp). Jet (80 gp). Moonstone (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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