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NPC Generator

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Lvl.
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Advanced [show]


Aldous Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of hammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Aldous Leeming, Male Half-Elf Warrior 1
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Malachite (10 gp).


Social Check DCs


Kerkad Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His brass crest has been sun bleached extensively. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic. Bonds: Attractive, Religious, Immigrant, Mentor. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Kerkad Ebynichtomonis, Male Dragonborn Barbarian 7
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Aquan, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp. Gold music box (2000 gp). Old masterpiece painting (1400 gp). Solid gold idol (900 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has moderate length brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Job, Mentor. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Hunter Hadleigh, Male Human Warrior 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Cloak Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He wears his gray fur down. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Cloak grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Depressed, Insane. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cloak Wing, Male Tabaxi Aristocrat 4
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Violet garnet (300 gp).


Social Check DCs

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