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NPC Generator

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Advanced [show]


Sapply Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. He has a brown handlebar mustache and slicked back brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sapply was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Sapply Wildwander, Male Gnome Adept 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 21 (+5)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Burto Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'1" and has a large violet mantle and cape that has been intricately interwoven into his pastel robe. His hair is cut close to his head. His face is scarred and worn.

Personality: Eccentric and domineering, Burto will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Burto was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Dyer

Voice: American accent

Attributes [hide]

Burto Fastfoot, Male Halfling Adept 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 52 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Nature +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His tied-back hair is brown. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful wizard made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Miller for hire.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Justice. Flaws: Depressed. Bonds: Rich, In love, Mentor, Job. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Gormogord Smoothhands, Male Halfling Paladin 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Fargrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. His hair is short and silver. His half smiles and green eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Athletic, Philantrophist. Flaws: Selfish, Mundane. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Fargrim Rumnaheim, Male Dwarf Warrior 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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