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NPC Generator

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Ability Scores
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Advanced [show]


Five Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black fur is thinning but still full. His eyes are amber and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in the south to a Doctor, Five learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and to be a cook again

Ideals: Philantrophist. Flaws: Racist, PTSD. Bonds: Job, Adventurer. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Five Of Stars, Male Tabaxi Expert 3
Medium (6'6") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Backpack. 1 Magnifying glass.


Social Check DCs


Nordak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky violet painted plate armor. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling gray eyes.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Nordak Durthane, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Auran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Morg Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized emerald on his right hand. His feathered hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He feels threatened by others.

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Military, Immigrant. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Morg Addington, Male Half-Orc Bard 6
Medium (5'2") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Barendd Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His brown hair is slicked back into a classic pompadour. He has gray eyes and a white hat with a red feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted psionic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Religious. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Barendd Stoutale, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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