Vonbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy tan suit. He wears a colorful flower in his brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Impeccable, Justice. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Smoky quartz (60 gp).
Gildmak Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His chestnut hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Spy. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Gildmak studied abroad. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He then took over the family business and is one of the better Spy for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Gifted. Flaws: Racist. Bonds: Job, Slave, Religious. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Mindartis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man wears a white armored body suit, with a simple black line shooting up and back down. He is muscular with a powerful set of arms. He wears his white hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with a spirit at a very young age, Mindartis has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Professionalism, Fighting. Flaws: Disease. Bonds: Has a crush. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp.
Dench Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is thinning but still full. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dench fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 14000 sp.
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Their contribution stands as a beacon of hope for all adventurers!

