Balimaar Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich eastern family. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 300 gp. Jet (120 gp). Onyx (30 gp).
Zepar Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with brown colored cloaks and clothing. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a giants raid, leaving Zepar alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of giants; and he has money and likes to spend it
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Enemies, Rich. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 80000 cp. 1 Minor magic item.
Taklinn Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his grey robe and has his quarterstaff always slung over his shoulder. His head has been shaved. His green eyes dart from person to person to random spaces in the air.
Personality: Taklinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Taklinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Extrovert, Fighting. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Mayor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 20 (+5) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Banded mail.
Pelt Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries hand crossbows. He has wavy brown fur. He has amber eyes and a green hat with a brown feather.
Personality: Pelt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is lazy and tries to find solutions quickly.
History: Born in the north to a Shipwright, Pelt learned a great deal about his father's area of expertise. His childhood dream was to be a Detective, but he was a colossal failure. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting, Artistic. Flaws: Lazy. Bonds: Job. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 16)
Armor Class 11
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Draconic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: Rich purple corundum (1100 gp). Jasper (40 gp). Alexandrite (1600 gp). Carnelian (40 gp). Black opal (1100 gp). Aquamarine (1600 gp). Zircon (40 gp). Freshwater pearl (10 gp). Tourmaline (150 gp). Coral (150 gp). Emerald (1100 gp). Jet (150 gp). Hematite (10 gp). Rhodochrosite (10 gp). Rose (40 gp). Carnelian (40 gp). Golden yellow topaz (1600 gp). Freshwater pearl (10 gp). Silver pearl (150 gp). Violet garnet (1600 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp).
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