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NPC Generator

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Advanced [show]


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a fancy black suit. His fur is red and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast desert. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and to reunite with his absent father

Ideals: Philantrophist, Justice. Bonds: Attractive, Nature, Job, Family. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Three On the Water, Male Tabaxi Bard 7
Medium (5'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp.


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a robe, a symbol of strength around his neck, and a morningstar on his belt. He has a hunchback. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Arumawann took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Arumawann Ironhide, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 8000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Crampernap Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He has styled his golden hair well, parting it to the left. He has a dull look in his brown eyes.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Logical, Athletic. Flaws: Mundane. Bonds: Attractive, Job, Military. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Crampernap Quillsharpener, Male Gnome Warrior 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 100 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)17 (+3) 18 (+4)14 (+2)
Skills Acrobatics +7, Religion +8
Senses Passive Perception 14
Languages Common, Gnome, Elven, Terran, Giant
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +8

Possessions: Carnelian (80 gp). Fire opal (900 gp).


Social Check DCs


Don Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the south. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: American accent

Attributes [hide]

Don Asheton, Male Human Bard 2
Medium (5'7") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1600 sp. Coral (110 gp). Sardonyx (70 gp).


Social Check DCs

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