Beast In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His lavender fur is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Beast is combative with any and all who dare try his patience in the slightest.
History: Beast was raised in a hard working conservative environment. After coming to the age of reason, Beast took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: To be a Banker again; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Guardian, Job. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1300 sp.
Fibblestib Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He wears a colorful flower in his white hair. His amber eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business; and he desires power and/or immortality
Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Hematite (14 gp). Pink pearl (60 gp).
Hugh Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is lengthy. His violet eyes peer out from beneath his broad white hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a island tribe. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and expand his business
Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Nature, Job. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1700 gp. 1 Minor magic item.
Dustin Stanley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Banker business at a young age. His childhood dream was to be a Performer, but he was a colossal failure. He struck the Banker job and began his own company from there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
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