Vondal Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He typically wears brown cloth garments or leather armor. His whole body is exceptionally muscular. He has a black handlebar mustache and slicked back black hair. His eyes are amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Immigrant, Nature, Poor, Adventurer. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tattered old clothes. His silver crest is long and unkept. His gold eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many orcs want him driven away; and to get a good night's sleep
Ideals: Logical. Flaws: Ugly, Insomniac, Disease. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 14
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Eye agate (12 gp). Blue star sapphire (1500 gp). Moonstone (70 gp).
Namfoodle Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his white robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.
History: Namfoodle was born with his father's beautiful face. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: He feels threatened by others.
Ideals: Justice, Gifted, Logical. Bonds: Attractive. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 100 gp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Glim Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" western man, he dresses in collared shirts and wears a proper scarf over his head. His white hair is cut short with large spiked bangs in the front. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 92 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Elven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 2000 gp. Azurite (7 gp). Red garnet (150 gp). Golden pearl (150 gp). 1 Medium magic item.
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