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NPC Generator

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Advanced [show]


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a black coat with violet slacks. His black hair is cut short with large spiked bangs in the front. His eyes are hazel and beady.

Personality: He has always had a great fascination with Gnomish culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Umpen was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and gnomish compassion

Flaws: Ugly, Racist. Bonds: Family, Poor, Adventurer. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Umpen Bafflestone, Male Gnome Aristocrat 5
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial, Ignan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Mamnen Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has done his best to style his purple hair to look like a famous performer. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Mamnen was born with his mother's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He inherited the family business which he has now maintained for 15 years.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a spy and was forced into it by his family

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Family. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Mamnen Virtue, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Curran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is blonde. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Mason

Voice: French accent

Attributes [hide]

Curran Jamjar, Male Halfling Adept 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)16 (+3) 16 (+3)9 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Melech Generous, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his black robe and has his monstrous two handed axe always slung over his shoulder. His dark red hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west his family was never financially stable. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has worked as a Bellfounder like his father before him.

Motivation: To be a Slave Trader again; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Poor. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Melech Generous, Male Tiefling Rogue 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 17 (+3)16 (+3)
Skills Deception +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1200 gp.


Social Check DCs

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