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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy brown suit. His tied-back hair is auburn. He has a dull look in his green eyes.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Clerebold Garfield, Male Human Monk 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Crampernap Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright brown suits and hats. His black hair has been sun bleached extensively. His brown eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a mountains tribe. Crampernap liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Pacifist, Optimist. Bonds: Nature, Immigrant, Family. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Crampernap Folkor, Male Gnome Commoner 11
Small (3'4") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 48 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Athletics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 2700 gp. Pink diamond (5000 gp). Pink pearl (40 gp).


Social Check DCs


Nimble Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His black fur is still thick. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: Sold as a small child to a wizard, Nimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Dilettante mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Nimble Mirror, Male Tabaxi Monk 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Rock crystal (70 gp). Golden pearl (60 gp).


Social Check DCs


Trynnicus Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this western man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his pickaxe. He keeps his long scarlet crest kept up in a rat tail. His eyes are gold.

Personality: Eccentric and domineering, Trynnicus will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trynnicus was born in the west. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert, Persistence. Bonds: Slave. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Trynnicus Kerrhylon, Male Dragonborn Ranger 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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