Kassoon
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NPC Generator

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Advanced [show]


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His yellow fur is lengthy. This amber eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Spring In Woods, Male Tabaxi Cleric 6
Medium (5'5") Tabaxi, Neutral Good (CR 6)
Armor Class 15
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 gp.


Social Check DCs


Oriax Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His dark red hair is heavily combed to the right. His white eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Carpenter profession.

History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He has worked as a Locksmith like his mother before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Oriax Hope, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3000 cp.


Social Check DCs


Gerard Axton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His moppish silver hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He then took over the family business and is one of the better Tanner for hire.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Axton, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp.


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. With bright chestnut hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Ozyman is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and many illithids want him driven away

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Enemies, Rich. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Ozyman Goodearth, Male Halfling Sorcerer 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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