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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Kiirith Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He has a penchant for wearing a ring with an oversized jet on his right hand. He has dyed his greying black crest a little too much giving a sharp black color. His gold eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a desert tribe. He helped his mother out around the business and became quite the natural. He became a Hunter soon after.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is unsatisfied with his job

Ideals: Justice. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kiirith Jerynomonis, Male Dragonborn Druid 8
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1500 gp.


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green coat over a blue low-cut shirt, and a broad hat upon his head. His brown hair is long and unkept. He has hazel eyes and a green hat with a blue feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with writing.

History: He was born in the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Warrior 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 117 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 11 (+0)6 (-2)
Skills History +3, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Umpen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. He has hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: He got into the Stylist business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Ideals: Justice, Professionalism. Bonds: Job, Adventurer, Family. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Umpen Sympony, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)14 (+2) 18 (+4)18 (+4)
Skills Deception +6, Investigation +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 500 gp. Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Alexandre Richie, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a tight fitting grey shirt and pants. He sports a long white beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Adventurer. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Alexandre Richie, Male Human Expert 2
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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