Bundrigo Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. He has gray eyes.
Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.
History: Bundrigo was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and wants his loneliness to end
Flaws: Antagonistic, Selfish. Bonds: Job, Military, Has a crush. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp.
Nadarr Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brass crest. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His crest is short and brass. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly, Insomniac, Shy, Impulsive, Disease. Bonds: Job. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 13)
Armor Class 12
Hit Points 99 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2000 gp. Rose (40 gp). Violet garnet (700 gp). Red garnet (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Kipper Welber, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Weaver business at a young age. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Weaver
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 12)
Armor Class 14
Hit Points 77 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 15 (+2) | 15 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Terran
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 100 pp. Amethyst (50 gp). Golden yellow topaz (1200 gp). Rhodochrosite (7 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Rock crystal (20 gp). Azurite (7 gp). Black pearl (1200 gp). Red garnet (50 gp).
Ralf Tenley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large green mantle and cape that has been intricately interwoven into his black robe. He is an epitome of beauty. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Gardener profession.
History: Sold as a small child to a brothel owner, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Mentor. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp. Chrysoprase (50 gp).
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