Pikar Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.
Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Pikar was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Slave, In love. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 69 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Deep blue spinel (400 gp). Deep blue spinel (400 gp). Malachite (5 gp). Red garnet (130 gp).
Baradad Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is typically in his Fletcher uniform. He is muscular with a powerful set of arms. He keeps his silver crest in a flapper bob. His face is scarred and worn.
Personality: Eccentric and domineering, Baradad will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: Baradad lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Fletcher.
Motivation: To reunite with his absent father.
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 14)
Armor Class 10
Hit Points 116 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 5000 gp. Sard (50 gp). Golden yellow topaz (500 gp). Freshwater pearl (13 gp). Jasper (50 gp). Brown-green garnet (100 gp). Zircon (50 gp). Star ruby (600 gp). Blue quartz (13 gp). Alexandrite (500 gp). Carnelian (50 gp). Tiger eye turquoise (13 gp). Deep blue spinel (500 gp). Jet (100 gp). Blue quartz (13 gp).
Spring Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green shirt with thin blue vertical stripes and green pants. His fur is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Spring was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Disciplined. Bonds: Poor, Attractive, Slave, Adventurer. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 12)
Armor Class 10
Hit Points 56 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Aquan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Smoky quartz (20 gp). Golden yellow topaz (600 gp). Red garnet (70 gp). Chalcedony (20 gp). Lapis lazuli (4 gp). Deep green spinel (70 gp). Azurite (4 gp). Alexandrite (600 gp). Blue star sapphire (500 gp). Brown-green garnet (70 gp). 1 Minor magic item.
Kildrak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this northern man wears just a blue suit. His hair is blonde and curly. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He takes great joy in being the best Junk Dealer in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: Further expansion of business; and he would like to get married and retire
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Has a crush, Job. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Druidic, Gnome
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 400 pp. Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Old masterpiece painting (1100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved bone or ivory statuette (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

