Guy Crawford, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized amber on his right hand. His silver hair is still thick. He wears a mask on his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Persistence. Flaws: Disease, PTSD. Bonds: Rich, Criminal record. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Coral (140 gp). 1 Masterwork Common Ranged Weapon.
Tethren Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: 5'10" and muscular, this southern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is smooth and relatively long. His half smiles and silver eyes are beguiling and draw you in.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Tethren studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Rich, Attractive. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 6000 gp. Violet garnet (1200 gp). Alexandrite (1200 gp). Pink pearl (150 gp). Jade (150 gp). Emerald (1200 gp). Rhodochrosite (16 gp). Amethyst (150 gp). Golden pearl (150 gp). Aquamarine (1200 gp). Silver pearl (150 gp). Red spinel (150 gp). Onyx (30 gp). Golden pearl (150 gp). Brown-green garnet (150 gp). Eye agate (16 gp). Deep green spinel (150 gp). Iolite (30 gp). Red spinel (150 gp).
Solomon Mori, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and is generally shirtless and showing off his tattooed chest. He wears his blonde hair up in a very large beehive style do. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His mother raised him in a mountain cabin. He moved out north to avoid the crime he committed. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Flaws: Addict, Hedonist. Bonds: Nature, Criminal record, Rich. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Silver pearl (70 gp).
Astar Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy violet pantaloons and a brown scarf. His hair is greying and his face has many wrinkles. He has red eyes.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Astar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Religious, Poor. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 154 (15d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnoll, Orc, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 7000 gp. Large well-done wool tapestry (200 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (160 gp). Golden circlet with four aquamarines (3000 gp). A roughly beaten golden orb (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

