Hobart Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has wavy red hair. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the north. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his mother was called into army service. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Military, Debt. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 180 gp. 1 Half-Plate.
Arnold Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His auburn hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Carter, but he got bored and became a Locksmith. He has set out to sabotage the competition.
Motivation: To prove his worth to the world.
Flaws: Ugly, Insane, Impulsive. Bonds: Military, Job. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 500 pp. Moonstone (30 gp). Moss agate (12 gp). Black opal (700 gp). Rose (30 gp). Red spinel (70 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Aquamarine (500 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is still thick. His amber eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Dain grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter; and to be a navigator again
Flaws: Depressed. Bonds: Attractive, Adventurer, Job, Family. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 20 (+5) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 270 gp. Golden pearl (100 gp). 1 Half-Plate.
Charles Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears red trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His tied-back hair is silver. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he seems to be bored by most things
Ideals: Athletic, Joker. Flaws: Hedonist, Mundane. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 59 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. White pearl (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
