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NPC Generator

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Advanced [show]


Osco Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his kukri always slung over his shoulder. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: Osco lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He struck the Spice Merchant job and began his own company from there.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Osco Silvereyes, Male Halfling Warrior 14
Small (3'4") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 72 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 13 (+1)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Lance Clayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a red tunic with brown highlights, and long yellow pants that bunch up around his shoes, marred by sweets. His tied-back hair is blonde. His violet eyes peer out from beneath his broad red hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC.

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Has a crush, Rich. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Lance Clayton, Male Human Warlock 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 70 gp.


Social Check DCs


Don Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting grey shirt and pants. His auburn hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Racist. Bonds: Has a crush, Mentor, Adventurer, Job. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Don Ray, Male Half-Elf Monk 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Anverth Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are likewise hazel.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mortician mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Anverth Dunben, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)16 (+3) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 34000 sp.


Social Check DCs

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