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Advanced [show]


Wrenn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wrenn Sympony, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His golden hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Armorer profession.

History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor.

Ideals: Athletic, Opinionated. Bonds: Job, Mentor. Occupation: Painter

Voice: American accent

Attributes [hide]

Robert Cornish, Male Human Paladin 7
Medium (5'7") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 sp.


Social Check DCs


Mreksh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He dresses like a well dressed Mercenary does. His silver crest is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Mreksh Hshhsstoroth, Male Dragonborn Warlock 16
Medium (6'5") Dragonborn, Neutral Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Arcana +4, Athletics +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Obsidian (16 gp). Obsidian (16 gp). Deep blue spinel (1400 gp). Smoky quartz (30 gp). Eye agate (16 gp). Black pearl (1400 gp). Sard (30 gp). Zircon (30 gp). Banded agate (16 gp). Coral (60 gp). Malachite (16 gp). Pink pearl (60 gp). Brown-green garnet (60 gp). Pink pearl (60 gp). Azurite (16 gp). Alexandrite (1400 gp). Brown-green garnet (60 gp). Bloodstone (30 gp). Alexandrite (1400 gp). Malachite (16 gp). Silver pearl (60 gp). Sard (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sammal Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His whole body is exceptionally muscular. His dark red hair is singed and shortened. His eyes are red and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Barkeep father left him crippled. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Religious. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Sammal Chance, Male Tiefling Aristocrat 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp. 3 Acid flasks.


Social Check DCs

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