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Advanced [show]


Ûshbaka Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel costume with the symbols of the sun god on his torso. His red hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Ûshbaka Tickle, Male Half-Orc Expert 15
Medium (6'7") Half-Orc, Lawful Evil (CR 15)
Armor Class 11
Hit Points 34 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Religion +7, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 4000 gp. Red spinel (100 gp). Obsidian (10 gp). Black pearl (300 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Mindartis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Mindartis studied abroad. His mother was a soldier and died while he was still young. Mindartis was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Addict, Depressed. Bonds: Poor, Military. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Mindartis Netyoive, Male Half-Elf Ranger 10
Medium (4'11") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 91 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 12 (+1)18 (+4)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Faran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt and is in decent physical shape. He has moderate length black hair. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family When Faran reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Faran Honeypot, Male Halfling Warlock 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Hunter Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'5". He is dressed in a clean green cloak covering his clean studded leather, and his gloved hand is found clutching a spear. His white hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He became a Healer soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Cynical. Bonds: Religious, Job. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Hunter Wasanthi, Male Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, History +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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