Fax Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His rusty crest is lengthy. His eyes are red.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: He was born in the west, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He has worked as a Mercenary like his father before him.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Impulsive, Addict. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 88 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 6000 gp. Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (500 gp). Gold cup set with emeralds (7000 gp). Gold music box (3000 gp). An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Black velvet mask with numerous citrines (90 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled anklet (3000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Finely wrought small gold bracelet (70 gp). Silver comb with moonstones (400 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.
Trail Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He has no fur. His amber eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fletcher soon after.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1200 gp.
Hupe Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His golden hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: He got into the Fisher business at a young age. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: Onyx (40 gp). Brown-green garnet (130 gp).
Mantus Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light violet in addition to tight pants. He has no hair. He has several tiny emerald earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Mantus would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Mantus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Money/treasure; and he wants revenge against gnolls
Ideals: Passionate. Flaws: Ugly, PTSD. Bonds: Rich, Military, Enemies. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (400 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
