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NPC Generator

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Advanced [show]


Randal Merton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is slicked back into a classic pompadour. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: He was raised in a desert tribe. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he is greedy

Ideals: Persistence. Flaws: Hedonist, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Randal Merton, Male Human Wizard 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common, Auran, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 700 sp.


Social Check DCs


Balimaar Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Ideals: Gifted, Logical. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Schwartz, Male Half-Elf Aristocrat 15
Medium (5'1") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Insight +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 2000 gp. Amber (50 gp). Star ruby (1200 gp). Bloodstone (60 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Black opal (1200 gp). Amber (50 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Hematite (9 gp). Alexandrite (1100 gp). Amethyst (50 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He keeps his long red fur kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Kite was born in the east. At a young age he loved to build and create. His childhood dream was to be a Detective, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Ideals: Fighting, Philantrophist, Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Kite Mist, Male Tabaxi Adept 7
Medium (6'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 11 (+0)19 (+4)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear brown tank tops with tan pants. He wears a colorful flower in his white hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Attractive, Slave. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Mindartis Withrethin, Male Elf Expert 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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