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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fibblestib Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" eastern man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He keeps his red hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Fibblestib studied abroad. He worked as a nervous Navigator and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Attractive, Job. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Fibblestib Gimlen, Male Gnome Rogue 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)18 (+4) 14 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Aramil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His hair is always cut to a buzz. His eyes are brown and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Aramil was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his brother's freedom.

Motivation: He is content; and an old rival family wants him found

Flaws: Shy, Insane, Mundane. Bonds: Criminal record, Family, Job. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Aramil Ariessus, Male Elf Bard 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)18 (+4) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Ignan, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 300 gp.


Social Check DCs


Nutae Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting blue shirt and pants. He has moderate length black hair. His eyes are a pleasant violet.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nutae lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Ugly, Shy, Fearful. Bonds: Family, Rich. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Nutae Horineth, Male Half-Elf Bard 7
Medium (5'2") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (500 gp). Old masterpiece painting (1100 gp). Silver chalice with lapis lazuli gems (40 gp). 1 Minor magic item.


Social Check DCs


Zedaar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His scarlet crest is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Zedaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Fearful, Disease. Bonds: Poor, Attractive, Nature. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Zedaar Shestendeliath, Male Dragonborn Ranger 6
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. Bloodstone (20 gp). Deep blue spinel (1200 gp). Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs

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