Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cimer Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, but even with his fine clothing he looks run-down. He has dark red hair. His gold eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Fearful, Ugly. Bonds: Job. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Cimer Violence, Male Tiefling Sorcerer 4
Medium (6'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dynamic Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His clothes are grease stained in places. He wears a colorful flower in his brown fur. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. He feeds upon the attention of others.

History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Pacifist. Bonds: Poor, Immigrant, Attractive. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Dynamic Of Claws, Male Tabaxi Monk 9
Medium (6'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)17 (+3) 12 (+1)13 (+1)
Skills Athletics +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Halimath Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with green highlights, and long tan pants that bunch up around his shoes. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Guardian. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Halimath Klein, Male Half-Elf Fighter 7
Medium (5'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1100 gp. Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item.


Social Check DCs


William Marley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Tailor uniform. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Ruler, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Entrepeneur. Bonds: Job, Attractive, Military, Adventurer. Occupation: Tailor

Voice: Whispers

Attributes [hide]

William Marley, Male Human Commoner 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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