Pelt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He usually wears his brown robe and has his trident always slung over his shoulder. He wears a small hat to cover his moderate length black fur. His eyes are hazel.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He comes from a rich eastern family. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Days after completing his studies, news broke out that his hometown was attacked by brigands. Pelt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Expand his business; and revenge
Flaws: Shy, Racist. Bonds: Enemies, Rich, Job. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Rhodochrosite (6 gp). Sard (60 gp). Azurite (6 gp). Star rose quartz (60 gp). Chrysoprase (60 gp). Amethyst (40 gp). Peridot (60 gp). Red spinel (40 gp).
Nalral Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish white hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Nalral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. A true patriot, Nalral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush
Ideals: Artistic, Fighting, Gifted. Bonds: Attractive, Military. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Vondal Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a grey deerstalker hat and grey clothes. He has a very tight haircut. His gray eyes peer out from beneath his deerstalker grey hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.
Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Fighting. Flaws: Impulsive. Bonds: Job, Family. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Fulbar Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has no hair. His fierce hazel eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Layabout profession.
History: He was always a brilliant, if unscrupulous mind. Like his mother and his sister before him, after school he went straight into learning to become a Barber. He inherited the family business which he has now maintained for 8 years.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp. Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item.
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