Morgran Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a violet and green robe with the hood down. His skin is fair and his fingers are delicate and long. He sports a long white beard, and similarly colored long hair. His fierce green eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He got into the Ploughman business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He was granted arcane powers by his dying brother.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Optimist, Artistic, Gifted. Bonds: Job, Family. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 61 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1200 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Elegant Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times, and he perpetually has his scythe ready. His fur is red and curly. His copper eyes dart from person to person.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Elegant grew up listening to his father's many stories. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to tabaxi people
Ideals: Fighting. Flaws: Racist, Selfish. Bonds: Adventurer. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1400 gp. Star ruby (700 gp). Fiery yellow corundum (700 gp). Golden pearl (110 gp). 1 Minor magic item.
Fargrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown tunic with yellow highlights, and long brown pants that bunch up around his shoes. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.
History: Fargrim lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Family. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 79 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2600 gp. 1 Minor magic item. 1 Minor magic item.
Purson Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a mace on his belt. He wears a feathered hat to hide his balding. He has a dull look in his red eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Gnome, Undercommon, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
Possessions: 600 gp. Azurite (11 gp). Deep blue spinel (1600 gp). Brown-green garnet (60 gp).
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