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NPC Generator

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Advanced [show]


Ashgarn Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish golden hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Calm and collected, he is a well trained Architect. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Ashgarn studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Architect for hire.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Ashgarn Sutton, Male Half-Orc Warlock 5
Medium (5'5") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Zircon (70 gp). Emerald (1000 gp). Jet (40 gp). Golden yellow topaz (1000 gp). 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Joser Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of sickles, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is knotted and matted. His eyes are amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Hedonist. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Joser Smoothhands, Male Halfling Rogue 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 72 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean green cloak covering his clean studded leather. His hair is white and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Layabout father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Extrovert. Flaws: Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Aramil Eathalena, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. Lapis lazuli (6 gp). Black pearl (700 gp). Alexandrite (700 gp).


Social Check DCs


Heward Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Impeccable, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Heward Hadley, Male Human Wizard 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp.


Social Check DCs

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