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NPC Generator

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Advanced [show]


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He wears his brown hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Mayor, his father struggled to pay the bills. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Criminal record. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Raymond Thorpe, Male Human Adept 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with small hat. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Hupe was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hupe's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: To reunite with his absent father.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Hupe Tallfellow, Male Halfling Wizard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 10 (+0)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: Just what you see.


Social Check DCs


Thamuz Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Thamuz lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Family. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Thamuz Sadness, Male Tiefling Bard 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1000 gp.


Social Check DCs


Flask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His fur is lavender and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Passionate, Entrepeneur. Bonds: Immigrant, Poor, Adventurer. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Flask Of Spirit, Male Tabaxi Barbarian 11
Medium (5'8") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 92 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Deception +7, Investigation +6
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 80 pp. Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Red-brown spinel (100 gp). Moss agate (11 gp). Sard (70 gp). Chrysoberyl (100 gp).


Social Check DCs

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