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NPC Generator

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Advanced [show]


Solomon Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large brown jacket. His hair is short and golden. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Scribe profession.

History: Born in the west to a Dyer, Solomon learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he has money and likes to spend it

Flaws: Shy, PTSD, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Solomon Blankley, Male Human Adept 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp. White pearl (160 gp).


Social Check DCs


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. He keeps his bronze crest in a flapper bob. He has a tattooed face.

Personality: Shedinn wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Brewer, but he got bored and became a Painter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Barbarian 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. Deep blue spinel (700 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Frouse Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. His tied-back hair is red. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, his parents were killed by a illithids raid, leaving Frouse alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting. Bonds: Adventurer, Mentor, Enemies, Job. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Frouse Maekkelferce, Male Gnome Adept 5
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp. Brown-green garnet (120 gp). Hematite (4 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Bulzo Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He dresses in pastel turtlenecks beneath a green coat with brown slacks. His auburn hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Religious. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Bulzo Greenleaf, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 67 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Religion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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