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NPC Generator

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Advanced [show]


Erevan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His tied-back hair is black. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has always had a great fascination with Elven culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Erevan was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Elven people; and retire the richest man in the south

Ideals: Opinionated, Persistence, Entrepeneur. Flaws: Ugly, Racist. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Erevan Selevarun, Male Elf Wizard 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Halander Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is long and golden with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Fighting. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Has a crush. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Halander Underbough, Male Halfling Ranger 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown tunic with black highlights, and long violet pants that bunch up around his shoes. His white hair is drawn into a tight pony tail with a card scrunchie. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Glim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Glim. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help

Flaws: Disease. Bonds: Poor, Job, Criminal record, Debt, Guardian. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Glim Murnig, Male Gnome Ranger 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)17 (+3) 8 (-1)15 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Dûgz Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is braided into rings. His brown eyes peer out from beneath his top black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Dûgz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Dûgz Abram, Male Half-Orc Expert 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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