Dain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He likes to wear ponchos typically of a light violet in addition to tight pants, and his gloved hand is found clutching a mace. His blonde hair is unkempt and raggedy. He is baby faced.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Servant, but he got bored and became a Banker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 70 gp. Red-brown spinel (160 gp). Freshwater pearl (5 gp). 1 Masterwork Heavy steel shield.
Kellen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a pastel costume with the symbols of strength on his torso, he is not a threatening figure. He has a small bristly mustache and wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Scribe, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Jade (100 gp). 1 Masterwork Common Melee.
Tordek Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He carries with him a set of longbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is a great chef.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Tordek was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Religious, Enemies. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Banded agate (8 gp). Onyx (50 gp).
Joser Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His hair is blonde and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Mason, who enjoyed hunting, Joser was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bather responsibilities is difficult
Flaws: Insomniac, Greedy. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Lapis lazuli (5 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


