Simon Marley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown tunic with red highlights, and long white pants that bunch up around his shoes. He sports a flattop hair cut. His eyes are gray and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Simon was born the youngest of three triplets. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Simon's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to unite with his sister
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor, Family. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Zircon (30 gp). Star ruby (1500 gp). Blue quartz (12 gp). Deep blue spinel (800 gp). Zircon (30 gp).
Flame Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has wavy beige fur. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Flame was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Philantrophist. Bonds: Attractive, Family, Religious. Occupation: Painter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Pink pearl (150 gp). Smoky quartz (20 gp). Coral (150 gp). Zircon (20 gp). Bloodstone (20 gp).
Great In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries a battered scimitar and tarnished longbow as well. His fur, while still mostly orange, has prominent grey streaks. His eyes are likewise blue.
Personality: Great speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Great grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Adventurer, Nature, Job. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 20)
Armor Class 13
Hit Points 156 (20d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +7 / 5d10+1, Ranged +9 / 5d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 3 | 3 |
Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). An abacus with copper, silver and gold markers (140 gp). Old masterpiece painting (1800 gp). Jeweled electrum ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Richard Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He now owns his own business.
Motivation: Half-Elven compassion; and sabotage a competitor
Ideals: Justice. Flaws: Depressed, Mundane, Racist. Bonds: Job. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 340 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
