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NPC Generator

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Ability Scores
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Advanced [show]


Dagger Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He dresses well, typically a more casual-formal manner. His lavender fur is heavily combed to the right. His eyes are likewise yellow.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: When he was but 4 years old his parents immigrated from the west. Through the years after Dagger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dagger's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Timber, Male Tabaxi Warrior 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Fonkin Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His black hair is unkempt and raggedy. He has gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Fonkin Humplebumple, Male Gnome Expert 10
Small (3'7") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and sports red clothing, slightly heavier than average wear. His white hair is smooth and relatively long. He has gleaming, smiling hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Courier; and wants to open a new tavern

Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Job, Has a crush. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Quarion Woods, Male Half-Elf Monk 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp. 1 Masterwork Light steel shield.


Social Check DCs


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His red hair is braided into rings. His eyes are a pleasant hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the east. Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Racist, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Nicholas Gracey, Male Human Ranger 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 3 Alchemist’s fire.


Social Check DCs

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