Two Llamas In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large pastel mantle and cape that has been intricately interwoven into his white robe. His brown fur is singed and shortened. His amber eyes peer out from beneath his broad pastel hat.
Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 19)
Armor Class 10
Hit Points 113 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 5d8+0, Ranged +6 / 5d8+0, Grapple +6
Possessions: 20000 gp. Sard (70 gp). Sard (70 gp). Rose (70 gp). Aquamarine (400 gp). Hematite (16 gp). Golden yellow topaz (400 gp). Onyx (70 gp). Chrysoberyl (120 gp). Sard (70 gp). Violet garnet (400 gp). Obsidian (16 gp). Aquamarine (400 gp). White opal (1100 gp). Rhodochrosite (16 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Blue quartz (16 gp). Citrine (70 gp). Red-brown spinel (120 gp). Malachite (16 gp). Deep blue spinel (400 gp). Zircon (70 gp). Blue quartz (16 gp). Chrysoprase (70 gp). Blue sapphire (1100 gp). Banded agate (16 gp). Golden yellow topaz (400 gp). Lapis lazuli (16 gp). Jasper (70 gp). Jet (120 gp). Eye agate (16 gp). Rhodochrosite (16 gp). Malachite (16 gp). Azurite (16 gp). 1 Medium magic item. 1 Medium magic item.
Gardain Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear black clothing when he does not wear armor. His red hair is lengthy and is close to two feet long. His eyes are gray and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his mother.
History: Gardain hails from a village terrorized by orcs. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gardain was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Optimist, Entrepeneur. Bonds: Enemies, Poor, Job. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp. 1 Climber’s kit.
Jocelyn Carlisle, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to hide his balding. His eyes are brown.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Professionalism, Logical. Flaws: Emotional, Insane. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 sp. 1 Minor magic item.
Galinndan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: Galinndan was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Addict. Bonds: Family, Immigrant, Criminal record. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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