Melech Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered brown stockings. He keeps his dark red hair in a flapper bob. His eyes are black and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to loving parents in a slum to the west. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid; and to unite with his sister
Ideals: Joker, Persistence. Bonds: Has a crush, Poor, Family. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Faran Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He keeps his white hair in a pixie cut. He wears a mask on his face.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: Faran was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Halfling conditions. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: To be a Masseuse again.
Ideals: Artistic, Entrepeneur. Flaws: Racist, Shy. Bonds: Job. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 10)
Armor Class 15
Hit Points 12 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 2400 gp. Jasper (30 gp). Black pearl (500 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). Deep blue spinel (500 gp). Peridot (30 gp). Violet garnet (500 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western man is wearing colorful clothing, dressed as a Herbalist. His fur is cut close to his head. His fierce amber eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Athletic, Pacifist, Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 35 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Godfrey Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His top hat is riddled with cuts and holes. He has hazel eyes and a blue hat with a grey feather.
Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Persistence. Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 16000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!