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NPC Generator

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Advanced [show]


Tod Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting pastel shirt and pants. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Adventurer, Religious. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Tod Goodearth, Male Halfling Aristocrat 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Koeth Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He is wearing colorful clothing, dressed as a Stylist. His blonde hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He became a Stylist soon after.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Extrovert, Artistic, Impeccable. Flaws: Ugly, Shy. Bonds: Job. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Koeth Horineth, Male Elf Cleric 13
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 49 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 16 (+3)18 (+4)
Skills Arcana +6, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 900 pp. Blue quartz (11 gp). Star rose quartz (40 gp). Aquamarine (400 gp). Bloodstone (40 gp). Rhodochrosite (11 gp). Iolite (40 gp). Aquamarine (400 gp). Zircon (40 gp). Chalcedony (40 gp). Golden pearl (70 gp). Deep blue spinel (400 gp).


Social Check DCs


Merihim Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light white in addition to tight pants. His purple hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. Merihim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Merihim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Merihim Turmoil, Male Tiefling Sorcerer 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Druidic, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 5000 sp.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of western immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Gunter Barlow, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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