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NPC Generator

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Advanced [show]


Akmen Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a white small hat and white clothes. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Akmen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Akmen's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Akmen Glory, Male Tiefling Fighter 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. Azurite (7 gp). Emerald (1100 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His crest, while still mostly bronze, has prominent grey streaks. This red eyed southerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Bonds: Rich, Military, Adventurer. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Shedinn Raghthroknaar, Male Dragonborn Barbarian 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Interpreter. His hair is cut close to his head. His eyes are amber and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Further he is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Addict. Bonds: Job, Criminal record, Immigrant. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Seebo Raulnor, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Terran, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. Azurite (12 gp). Red spinel (150 gp). Star ruby (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Wellington, Male Human Commoner 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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