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NPC Generator

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Advanced [show]


Morkral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright red suits and hats. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Morkral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he is greedy

Ideals: Impeccable, Entrepeneur. Flaws: Lazy. Bonds: Rich, Has a crush. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Morkral Rubyeye, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Aramil Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His hair is golden and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with painting.

History: He was raised in a forest tribe. A gifted student he started as a Miner, but he got bored and became a Tailor. He then took over the family business and is one of the better Tailor for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Aramil Mundy, Male Half-Elf Barbarian 13
Medium (5'0") Half-Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 139 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +4

Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and curly. He has gleaming, smiling gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Zook hails from a village terrorized by dire rats. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Bonds: Poor, Attractive, Job, Enemies, Religious. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Zook Bafflestone, Male Gnome Sorcerer 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Quarion Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. He has gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Spice Merchant business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and many brigands want him driven away

Ideals: Disciplined, Professionalism. Bonds: Job, Rich, Enemies. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Quarion Suithrasas, Male Elf Barbarian 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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