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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blue crest is heavily combed to the left. His red eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Zedaar was born in the east. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against dire rats.

Ideals: Athletic, Optimist, Persistence. Bonds: Criminal record, Enemies. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Warrior 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He keeps his orange fur in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved out north to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and a rival would like him out of the picture

Flaws: Terse, Disease. Bonds: Rich, Criminal record, Job. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Windy Timber, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is cut close to his head. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small island village. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive, Insane. Bonds: Nature. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Delg Strongheart, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Whurbin Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. His eyes are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Whurbin was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Fearful. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Whurbin Foamtankard, Male Dwarf Bard 7
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp. Citrine (60 gp). Lapis lazuli (16 gp). Hematite (16 gp).


Social Check DCs

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