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NPC Generator

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Advanced [show]


Ralf Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is blonde and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Ralf Redfield, Male Human Wizard 7
Medium (5'11") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 700 gp. Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bruz Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean green cloak covering his clean studded leather. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has never given up on his writing dream.

Motivation: Wants to open a new tavern; and to be a roofer again

Ideals: Entrepeneur, Artistic. Bonds: Poor, Guardian, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bruz Gracey, Male Half-Orc Rogue 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp. Freshwater pearl (9 gp).


Social Check DCs


Anverth Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He is wearing a long, brown, dusty cloak, and his gloved hand is found clutching a monstrous two handed axe. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: He was born in the east, but his parents moved at a very young age to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: He wants to get laid.

Ideals: Philantrophist. Flaws: Disease, Antagonistic, PTSD. Bonds: Has a crush, Immigrant. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Anverth Ningel, Male Gnome Warrior 8
Small (3'2") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 102 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 20 (+5)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4

Possessions: 3000 sp. Moonstone (70 gp). Moonstone (70 gp). Banded agate (13 gp). Carnelian (70 gp). Rhodochrosite (13 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His red fur is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. A true patriot, Flask would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Insomniac, Disease. Bonds: Military, Rich. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Flask Grass, Male Tabaxi Barbarian 1
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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