Flame Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. His white fur is lengthy. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined. Bonds: Attractive, Poor, In love, Nature. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Radomir Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. His white hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.
History: Radomir was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Radomir and his spouse have recently divorced.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and an old rival family wants him found
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 40 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2700 gp. Malachite (12 gp). Onyx (30 gp). Star ruby (800 gp). Sard (30 gp). Deep green spinel (150 gp). Deep blue spinel (300 gp).
Veit Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. With a patchy silver beard and wild silver hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Veit was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 220 gp. Star rose quartz (80 gp). Sard (80 gp). Star rose quartz (80 gp).
Kellen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears dark leathers with embroidery. He sports a long chestnut beard, and similarly colored long hair. His brown eyes peer out from beneath his small black hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.
History: He was born at the edge of vast island. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kellen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Disciplined, Entrepeneur, Fighting. Bonds: Nature, Has a crush. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp.
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