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Advanced [show]


Ortegar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Ortegar and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Ortegar Tosscobble, Male Halfling Bard 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp.


Social Check DCs


Dûsh Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of warhammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is still thick. He is baby faced.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Dûsh was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has achieved small success as a Servant.

Motivation: He has passion for adventuring and risk; and to be a priest again

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Dûsh Enfield, Male Half-Orc Paladin 4
Medium (6'5") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. Beneath his clothing is a huge mess of scar tissue. His silver hair is thinning but still full. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He would like to get married and retire; and further expansion of business

Flaws: Fearful. Bonds: Slave, Has a crush, Immigrant, Job. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Fargrim Dankil, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp. Aquamarine (500 gp). Azurite (14 gp). Deep blue spinel (500 gp). 1 Breastplate.


Social Check DCs


Cimer Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has no hair. He has several tiny amber earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and a rival would like him out of the picture

Flaws: Ugly. Bonds: Rich, Criminal record, In love, Religious. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Cimer Twist, Male Tiefling Druid 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs

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